Evidence-based product design
Learn design from primary sources, not hot takes.
Structured tracks built on NN/g research, classic books and platform guidelines — with a glossary, pattern library and self-check quizzes wired together.
Start with UX Research → Test yourselfLearn12 tracks, 5–12 lessons each, in a deliberate order
ReferenceGlossary, patterns & states, guideline digests
TestA quiz per track + random mix, every answer explained
Tracks
Track 1 · Core
Product Design Foundations
Usability, Nielsen's heuristics, mental models, affordances and the vocabulary of the profession.
Track 2 · CoreUX Research: methods and practice
Method map, deep interviews, usability testing, synthesis, and selling research to the team.
Track 3 · CorePsychology for Designers
Gestalt, cognitive load, UX laws, biases, System 1/2 and habit loops.
Track 4 · CraftIA & Interaction Design
Structure, navigation, user flows, forms and microinteractions.
Track 5 · CraftUI & Visual Design
Typography, layout, color, design tokens and design systems.
Track 6 · CraftComponents, Patterns & States
Full state checklists, empty/loading/error states, modality, forms in depth.
All 12 tracks →